Virtual World Summit 2007 The World Business Leaders of the Virtual Worlds

Virtual World Summit 2007

講演者

VIPs of the leading virtual world businesses will come together in tokyo for the first time, to attend the virtual world conference. The virtual world summit Japan will prove to be a landmark event that will accelerate growth for the next-generation Internet businesses.


Featured Speakers

 ■Keynote Speakers

Reuben Steiger
Millions of Us, CEO & Founder

  

Sibley Verbeck
The Electric Sheep Company, CEO

Masakatsu Moriyama
Co-Core Inc., CEO
transcosmos inc., Executive Director

  

Satoshi Koike
ngi group, inc., CEO

Hui Xu
HiPiHi, Co. Ltd.,
Chairman&CEO


                                        
 ■Speakers

Ginsu Yoon
Linden Lab,
Vice President of Business Affairs

  

Michael K. Wilson
Makena Technologies, CEO

  

Valerie Williamson
The Electric Sheep Company,
VP of Marketing and Business Development

Douglas Gayeton
Millions of Us,
Chief Creative Officer

  

Eric Call
Former Linden Lab creator

  

Ben Richardson
Makena Technologies (There) VP, Business Development

Michael Pole
Trilogy Studios Chief Executive Officer

  

Kotaro Okui
SUN Inc., Vice President

  

Keiji Mitsubuchi
The Graduate School of Digital Hollywood, Laboratory of Media Science, Director of Second Life Research Office

Zenji Nishikawa
Trizet, Director/ Technical Journalist

  

Naoyoshi Simaya
METABIRDS Co., Ltd., CEO

  

Takuya Shintani
MagSL Inc., CEO

Masanobu Iseri
Impress R & D, Inc., CEO/ Publisher of All-in-One INTERNET magazine

  

Masahiko Hakota
ngi media, inc. Editor-in-Chief, “THE SECOND TIMES,” a metverse portal web site

  

Seiji Kobayashi
ascii corporation
Editor-in-Chief Monthly ascii

Tadashi Fukuda
Kadokawa Digix, Inc., CEO

  

Hiroshi Asaeda
Meltingdots, Inc.,
CEO

  

  

(as of August 25, 2007. Featured speakers are subject to change without notice.)

Speakers' Profiles

Millions of Us, CEO & Founder
Reuben Steiger

Reuben, a former Linden Lab business producer who led the first wave of business success for Second Life, has established his own company, Millions of Us. He continues to create the media craze by using interactive technologies and producing hot SIMs for companies such as Toyota Scion, Pontiac and Microsoft.

The Electric Sheep Company, CEO
Sibley Verbeck

Sibley is a specialist with solid hands in virtual world technologies and the brain behind the customized virtual worlds such as for MTV. His company, The Electric Sheep Company, has developed famous SIMs such as Reuters and Nissan USA, and a search system aimed to be used for Second Life.

Co-Core Inc., CEO /transcosmos inc., CEO
Masakatsu Moriyama

Masakatsu's company, transcosmos, has teamed up with FromSoftware, Inc., and SANKEI SHIMBUN CO., LTD., and produced Japan’s leading metaverse to-be,“meet-me,” which is scheduled to be in service this Winter.

ngi group, inc., CEO
Satoshi Koike

Satoshi has been putting his efforts into the promotion of venture businesses with 25 years of experience in IT and investment fields both in Japan and US. He will be speaking on the possibilities of the post Web 2.0, the next-generation 3D Internet.

HiPiHi, Co. Ltd., Chairman/CEO
Xu Hui

Hui has been in the spotlight for his development of a 3D virtual world platform, “HiPiHi,” which is often reffered as “Chinese Second Life.” He is a well-known leading entrepreneur in China as he was selected as one of “the top 10 heroes of the Internet Businesses in China” in 1999, and has been featured in Newsweek.

Linden Lab, Vice President of Business Affairs
Ginsu Yoon

Ginsu is the VP for Linden Lab, which operates a 3D-graphic virtual world "Second Life" that has more than 9 million residents worldwide. He leads a variety of business efforts for this successful virtual world, including international market development, corporate and business development, and external developer programs.

Makena Technologies, CEO
Michael K. Wilson

Michael is the CEO of Makena Technologies, which has developed and operates a virtual world platform “There.” Michael has a sounding background in high-level, hands-on technologies with which he helped develop US militaries’ 3D virtual simulation system. And with his original vision of the virtual world tactics, he successfully won the contract from MTV and has created MTV’s own acclaimed virtual world Platform such as “Virtual Laguna Beach ”and“Virtual Hills.”

The Electric Sheep Company, VP of Marketing and Business Development
Valerie Williamson

Valerie is a professional marketer in great demand, who has hands-on, savvy expertise in media/entertainment marketing and has produced SIMs of the US’s big media Moguls such as CBS, AOL,and Reuters Warner Brothers.

Millions of Us, Chief Creative Officer
Douglas Gayeton

Douglas is a distinguished artist and creator of “My Second Life: The Video Diaries of Molotov Alva” the first machinima ever screened at the Cannes Film Festival.

Former Linden Lab creator
Eric Call

Eric, A former Linden Lab creator, recreated the wild West in Second Life and shot a high-quality western machinima, “Silver Bells and Golden Spurs,” which set the stage for machinima’s seemingly growing popularity.

Makena Technologies (There) VP, Business Development
Ben Richardson

Michael is the VP of Business development for Makena Technologies and leads strategic partnership activities involving intertactive advertising, product and content integration and custom worlds development.

Trilogy Studios Chief Executive Officer
Michael Pole

As CEO of Trilogy Studios, which develops top-of-the-quality, next-generation console games and online virtual world networks, Michael is setting a benchmark for independent game developers in terms of financing and business models that support the industry’s changing climate.

SUN Inc., Vice President
Kotaro Okui

Kotaro works and has expertise in the vast areas of businesses from CG production, online distribution to Japan’s first VOD services. He currently dedicates his time to Second Life-related businesses as an executive director for SUN Inc.

The Graduate School of Digital Hollywood, Laboratory of Media Science, Director of Second Life Research Office
Keiji Mitsubuchi

Keiji has developed various cutting-edge Web systems such as “Fuzzy Rule-Based Generation System,””Agent Layer Structure and Ubiquitous Concept Layer Database,” and “Image Recognition System.” He is the author of recently-pbulished books, “Virtual World Guidebook: How to Walk through Second Life” (ascii), “Super Practical! Second Life” (Kadokawa Group Publishing)

Trizet, Director/ Technical Journalist
Zenji Nishikawa

Zenji is a technical journalist and has recently traveled to the US, England and other European countries to write about the areas of graphic processors, 3D graphic technologies and game developments. He is also an expert in the areas of display technologies such as liquid crystal and plasma to name a few, and evaluate their color quality.

METABIRDS Co., Ltd., CEO
Naoyoshi Shimaya

Naoyoshi is a leading Japenese v-business planner who constantly thinks of the living and the businesses of a new, Internet-born 3D virtual space “metaverse.”

MagSL Inc., CEO
Takuya Shintani

Takuya runs MagSL Inc., which is a leading business company in the Japanese market for Second Life. He provides many Japanese businesses with ground expertise and consultation on how to successfully enter into Second Life.

Impress R & D, Inc., CEO/ Publisher of All-in-One INTERNET magazine
Masanobu Iseri

Since the birth of his Internet magazine, Masanobu has been devoting his time as a member of the Media to report the industry’s ongoing revolutions.

ngi media, inc. Editor-in-Chief, “THE SECOND TIMES,” a metverse portal web site
Masahiko Hakota

Masahiko is the online Editor-in-Chief for a metaverse/ virtual world portal Web site “THE SECOND TIMES.” Prior to July, this year when he launched on the current position, he worked for companies in network infrastructure and mobile services. He won the first prize in the Business section of “Second Life Business Design Contest” sponsored by paperboy & co. / GMO Venture Partners.

ascii corporation, Editor-in-Chief Monthly ascii
Seiji Kobayashi

As Editor-in-Chief for Monthly ascii, a popular Japanese computer/ IT magazine, Seiji enthusiastically promotes the articles about metaverse including Second Life.

Meltingdots, Inc., CEO
Hiroshi Asaeda

Hiroshi is the head of Meltingdots, whose Second Life portal space for the Japanese community has been listed in Second Life’s official community. He advocates in constructing a new in-world life space that starts from stations, just like those of the cities in The real world.

Kadokawa Digix, Inc., CEO
Tadashi Fukuda

Tadashi proposes a new state of communication for the virtual worlds that connects them with the real world by bring the real-world entertainment content including movies, anime/comics, and magazines such as Walker series of Kadokawa group into the virtual worlds.

Participating companies

Copyright © 2007 Japan Virtual World LLP All rights reserved.